Robotics BSc(Hons)

Student at desk working with robotic equipment
Robotics - 2023

Explore the world of artificial intelligence and create interactive robots that respond to the challenges of modern life – from the rapid growth of the Internet of Things, to providing entertainment, company and helping people to live more sustainably.

Key details
Location Penryn Campus
Course duration 3 years / 4 years
Attendance Full-time / Sandwich
UCAS code I490 (3 year)/ I491 (4 year)/ FY04 (IFY)
Subject to validation during this academic year Yes

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Course overview

After establishing a firm foundation in developing software and hardware, you’ll apply your skills to both individual projects and major collaborations. We’ll provide you with exciting opportunities to bring your ideas to life by designing engaging human-robot interactions and working prototypes.

You will:

  • Apply your skills to inspiring projects spanning creative and technical domains, on briefs set by industry partners
  • Build robots that interact with people and environments in novel and interesting ways
  • Develop an understanding of the environmental, societal and cultural context for robotics and the implications for the design, engineering, deployment and adoption of robotic technologies
  • Implement robotic systems that leverage state-of-the-art artificial intelligence
  • Obtain a mastery of programming and physical fabrication by working on practical problems in a bespoke social robotics lab

The Integrated Foundation Year pathway for this course is new for entry year 2023 and subject to validation.

Course details

On this Robotics degree, you'll have the opportunity to gain a BSc(Hons) degree over three years or the option to study Robotics BSc(Hons) with Integrated Foundation Year and/or Professional Placement Year study options. 

From gaining specialist knowledge of artificial intelligence and human-robot interactions to building robots using modern design and fabrication tools, you'll learn to thrive in this ever-evolving sector.

You'll then finish your degree by collaborating with multi-skilled peers on a major practical project.

You can choose between the three-year degree, four-year degree (with professional practice year) or Integrated Foundation Year pathways. You must select one pathway for your UCAS application. However, if you choose three-year degree or four-year degree (with professional practice year), you’ll have the chance to change your decision up to the end of your second year.

Robotics BSc(Hons)

During the first year of your Robotics degree, you'll be introduced to the foundational discipline of computing, the practicalities of programming and computer technology, and the pipelines and processes used to create interactive experiences. You'll also learn about the various branches of media computation and physical computing and how software interacts with hardware.

You'll then embark on a multi-disciplinary development project alongside artists, animators, composers, designers, and writers. This project will give you a practical understanding of engineering processes, as well as the opportunity to integrate social robotics into a game.

Modules

Development Principles
Creative Computing
Principles of Computing
Individual Creative Computing Project
Multidisciplinary Development Practice

While you continue to explore the breadth of specialisms in creative computing to gain transferable skills, this year focuses much more deeply on robotics. Putting your skills into practice, you'll work with other roboticists in our lab to build robots. In doing so, you will bolster your core specialist computing skills in the area of robotics.

Modules

Specialisms in Creative Computing
Mathematics for 3D Worlds & Simulations
Robotics & Cybernetics
Creative Robot Design
Artificial Intelligence

During this year, you'll take on a programme of supervised work experience under the direction of either an employer or a business start-up incubation scheme. You'll engage in a minimum of 30 weeks (1050 hours) of professional practice and be supported by online study material.

While it will be your responsibility to seek, apply to and secure a suitable position, professional services staff will be on hand to help. Throughout the year, you'll also be mentored by academic staff, who'll help support your personal development.

In your final year, you'll take on a specialist module in human-robot interaction, which will form the foundations of an individual research and development project. Under the guidance of a subject matter expert, you'll explore novel and emerging technologies. The specific topic you'll explore is then up to you, but could be inspired by the field of computational creativity and efforts to enhance the 'personality' of your robots. Engaging in collective innovation and enterprise, you'll apply your knowledge to a major team development project, in which you'll deliver an interesting and novel robot.

Modules

Major Robotics Project
Human-Robot Interaction
Digital Innovation
Research & Development: Practice
Research & Development: Dissertation

Why study an Integrated Foundation Year route? 

If you’re taking on a new subject that you haven’t studied in depth before, have been out of education for a while or have a non-standard educational background then an Integrated Foundation Year degree may be the right choice for you. It is a four-year degree with an Integrated Foundation Year to start, which allows you to explore the primary elements of your subject before progressing on to the remaining three years of the BSc(Hons) degree. 

What you'll study in your Foundation year

If you choose this pathway, you'll study five core modules in your Foundation year. These are all designed to help you explore the foundational elements of your subject. You'll gain relevant technical skills, learn to experiment and take risks, develop an understanding of professional practice, have opportunities to work across disciplines and collaborate with other students on live project briefs. 

Modules

Explore

You'll begin your foundation year by working collaboratively with others to explore themes of the future. You'll take risks, experiment through play and be supported to break through barriers.

Technique

You'll take subject-specific workshops and develop essential technical and practical skills in your area of study. You'll also enhance your analytical and organisational abilities.

Apply

You'll work with your peer group to think beyond discipline by addressing a societal or global issue. You'll then showcase your work to your peers and deliver and accompanying evaluation of your process.

Industry

You'll enhance your creative and practical skills in your subject specialism by responding to typical industry briefs, underpinned by focused research and experiments. You'll also gain industry insights through guest lectures and workshops.

Launch

You'll develop your unique identity in your specialism through the production of a self-initiated body of work. Your final project will be the bridge to your next year, fully supported by evaluative reviews and critical analysis of the work you have created.

After the Foundation year, you progress into Year One of the full three-year degree, equipped with a deeper knowledge of your subject, a clear understanding of your strengths, and develop a practical and technical skillset and the confidence to excel in your chosen subject. 

The Integrated Foundation Year pathway for this course is new for entry year 2023 and subject to validation.

The modules above are those being studied by our students, or proposed new ones. Programme structures and modules can change as part of our curriculum enhancement and review processes. If a certain module is important to you, please discuss it with the Course Leader.

From module information to course aims and assessment criteria, discover the full course details for the 3 year course and the 4 year course with professional practice.

We are making changes to our curriculum framework for courses starting in 2022. Modest amendments to our course module structure will provide you with new opportunities to collaborate and co-create with students from across disciplines during your studies.

This course page will be updated when these changes have been finalised and applicants will be notified.

How you'll learn

You'll develop the technical skills and creative flair needed to produce social and creative robots through a blend of lectures, seminars, practical workshops, tutorials, crit sessions with your peers, and the opportunity to work on live industry briefs. You'll also have access to our year-round programme of inspiring guest speakers.

At Falmouth, we use a 'digitally enhanced learning & teaching' approach. Your experience will always be predominantly in-person, including seminars, tutorials and studio teaching, with some, more targeted elements, being online either live (synchronous) or pre-recorded (asynchronous). You can read more here.

How you’ll spend your time

Year

Timetabled

teaching and

learning

activity

Guided

independent

study

Integrated

Foundation

Year (optional)

Digitally enhanced learning

Digitally enhanced learning

1

33%

67%

2

33%

67%

3

33%

67%

 

How you’ll be assessed

Year    

Written exams

Practical exams

Coursework

Integrated

Foundation

Year (optional)

0%

0%

100%

1

0%

0%

100%

2

0%

0%

100%

3

0%

0%

100%

 

 *These percentages are indicative and may vary

Assessment methods

  • Foundation year assessments are 100% coursework based
  • Coursework assignments with no formal examinations.
  • Portfolios, projects, pitches and papers.

Staff

From world experts in computational creativity research, to scholars and researchers working in the fields of immersion and artificial intelligence, our staff members are engaged players in the rapid evolution of robotics.

Some members of staff only teach on specific modules, and your course might not feature every member shown here.

Dr Michael Scott

Head of Computing and Associate Professor of Computer Science Education

Dr Michael Scott is the Head of Computing and Associate Professor of Computer Science Educ...

Dr Michael Scott

Dr Edward Powley

Associate Professor

Edward Powley is an associate professor in the Games Academy. His research interests as a membe...

Dr Edward Powley

Brian McDonald

Senior Lecturer Digital Games

Brian McDonald is a senior lecturer on the BA(Hons) Game Development and BSc(Hons) Computing fo...

Brian McDonald
Andrew Smith staff profile

Andy Smith

Technical Manager/Technical Tutor

Andy joined Falmouth University in 2013 after completing his undergraduate studies in Communication ...

Andy Smith

Facilities

  • Modern i7 machines.
  • Attached labs for console development, immersive experience design, and robot fabrication.
  • Specialised computing hardware for game development, deep learning projects, motion capture and immersive experiences.
  • Standard packages used in software development for the creative industries, including Adobe and Autodesk suites.
  • Access to free software via Microsoft Imagine.

 

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Careers

As a graduate you could become:

  • A roboticist, programmer or software developer
  • A machine learning and AI specialist
  • An electronics product designer or interactive artist
  • A robot technician or human-robot interaction specialist
  • An animatronics or special effects developer

How to apply

Apply via UCAS

Ready to join us? You can apply for September 2022 through Clearing or for September 2023 through UCAS Apply and Track. You'll need to reference the course and University code (F33).

Apply through Clearing 2022

Apply for 2023

Applying as an international student? 

International students can apply for a course through UCAS, via an agent or directly with the university. For more information about how to apply as an international student, visit our International applications page.

International applications

Course route UCAS code
Robotics BSc(Hons) three year degree I490
Robotics BSc(Hons) with Professional Practice Year I491
Robotics BSc(Hons) with Integrated Foundation Year (new for entry year 2023) FY04

We consider all applications on their own individual merit and potential. We invite all applicants to an interview day or audition to give them the opportunity to demonstrate this along with what inspires and motivates them in their field. Applicants will also be able to show their portfolio or give a performance depending on the course. We welcome applications from all subject backgrounds, whether you’ve specialised in STEM, the arts or humanities.  

Course routeEntry requirements
BSc(Hons) three year degree104 – 120 UCAS Tariff points
BSc(Hons) four year degree with Professional Practice Year104 – 120 UCAS Tariff points
BSc(Hons) four year degree with Integrated Foundation Year 80 – 120 UCAS Tariff points

UCAS Tariff points will primarily be from Level 3 qualifications such as but not limited to A-levels, T Levels, a BTEC/UAL Extended Diploma or a Foundation Diploma. 

Check how many points your qualifications are worth

For applicants whose first language is English we require you to have or be working towards GCSE English Language Grade 4 (C), or equivalent. 

If English is not your first language you will need to meet the same standard which is equivalent to the IELTS Academic 6.0 overall score, with at least 5.5 in Reading, Writing, Speaking and Listening. We accept a range of in country equivalencies and approved tests.  

If you need a student visa to study in the UK, you'll need to take a recognised language test that is approved and vouched for by the University. You can read our English Language Requirements for more information.

UK applications: 25 January 2023 (for equal consideration)

Applications after the 25 January will be considered on a first-come, first-served as long as there are places available. Apply for this course now.

International fee payers can apply throughout the year. But we recommend applying as early as possible, to make time for visa and travel arrangements.

 

Fees, costs & funding

Tuition fees

Annual tuition fee Student
£9,250 per year Full-time UK
£17,460 per year Full-time EU/international
£1,850 per Sandwich Year Full-Time UK and EU/international
£1,385 per Sandwich Year, study abroad option Full-Time UK and EU/international
Annual tuition fee Student
£TBC per year Full-time UK
£TBC per year Full-time EU/international
£TBC per Sandwich Year Full-Time UK and EU/international
£TBC per Sandwich Year, study abroad option Full-Time UK and EU/international

Tuition fees are set annually and are subject to review each year. The University may therefore raise tuition fees in the second or subsequent years of a course, in line with inflation and/or the maximum permitted by law or Government policy. Students will be notified of any changes as soon as possible. 

Typical course costs

  • £100 - Recurring annual costs (robot consumables)
  • £700 - Personal laptop or desktop

If you need to bring equipment or materials with you, these will be outlined in your Welcome Letter.

Additional typical course costs for Integrated Foundation Year pathway

  • £250 for materials
  • A laptop/desktop computer
  • Adobe Creative Suite

In order to participate in our digitally enhanced learning approach, you'll need to have a personal laptop/desktop computer. Depending on your specialism, you may need a specific type of computer. You can find out more about the type of machine you'll need on your course specialism page. If you're unsure about what you might need, please contact our course advisors.

The figures above don't include accommodation and living costs

Funding

For information about funding available, please visit our undergraduate funding page

Ask a student

What better way to find out about life at Falmouth University than by asking our current students? 

From course details, our facilities and the local area to the social scene and settling in, our students are ready and available to answer any questions you might have. Simply set up your account, send them a question and they'll get back to you within 24 hours.

 

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