Senior Lecturer

Phoebe Herring joined Falmouth University as a lecturer in BA(Hons) Game Art after freelancing on a variety of projects as a concept artist and promotional illustrator. Her specialty is pre-production artwork and environment design, with a strong interest in combining 3D and 2D art techniques to visualize imagined or historical worlds.

External Links

Contact details

Telephone 01326370832

Qualifications

Qualifications

Year Qualification Awarding body
2015 MA Entrepreneurship Falmouth University
2013 BA(Hons) Digital Animation Falmouth University

Research Interests

Research interests and expertise

Involved with the Digital Creativity research programme, and also collaborating on the Augmented Telegrapher project to develop new interactive AR experiences

Research Topics

  • Digital Art
  • Games and Virtual Worlds
  • Game Mechanics

Research Outputs

Publications and research outputs

  • Scott, Michael

    Herring, Phoebe, Greer, Terry, Hickey, Kat, Rothwell, Sandra, Krzywinska, Tanya and Goonhilly Earth Station, (2022), Space on Earth: Assessing the Feasibility of Virtual Reality and Mixed Reality for a Visitor Experience, Audiences of the Future: Design Foundations, (Unpublished)
  • Krzywinska, Tanya

    Scott, Michael, (2020), From Immersion’s Bleeding Edge to the Augmented Telegrapher: A Method for Creating Mixed Reality Games for Museum and Heritage Contexts, In: ACM Journal on Computing and Cultural Heritage, Association for Computing Machinery, New York, USA, 13 (4), ISSN: 1556-4673
  • Scott, Michael James

    Krzywinska, Tanya, (2018), Towards an Interaction Blueprint for Mixed Reality Experiences in GLAM Spaces: The Augmented Telegrapher at Porthcurno Museum, In: Proceedings of the 32nd BCS Human Computer Interaction Conference, 2-6 July, 2018, Belfast, NI, pp. 1-5

Research Students

Number of research students supervised to completion

0

Number of research degree examinations

0

Teaching

Areas of teaching

  • Concept Art
  • Realtime Environment and Prop Art

Courses taught

  • Game Art BA(Hons)
  • Game Development BA(Hons)

Professional Engagement

Independent professional practice

As a working concept and environment artist, regularly taking on new pre-production or illustration briefs for a range of clients.