Student projects celebrated at 2022 Games Expo

06 June 2022

Falmouth Games Expo 2022

Every year, the Games Expo is attended by representatives from high-profile game studios. Here's what these industry professionals had to say about this year's event...

It's amazing. The standard that we're seeing here is so, so high.

- Max, Senior Brand Manager, Splash Damage

The Falmouth Games Academy have celebrated the end of the academic year in style with the latest iteration of their annual Games Expo.

The event, which had a packed programme that spanned three days, is an opportunity for students across all academic year groups to come together and celebrate another twelve months of gaming excellence within the Academy.

Students set up gaming stations for visitors to interact with their work, whilst also getting the opportunity to listen to compelling talks from high profile members of the industry, including co-founder of Games Workshop Sir Ian Livingstone.

Dr Douglas Brown, Director of the Games Academy, was amazed to see the standard of student work go up another gear. "This year’s Games Academy Expo was bigger and better than anything we’ve showcased before", Doug told us.

"It’s amazing that the game development work from our teams gets better every year. Representatives from across the games industry including Sony, Epic, Splash Damage and Ubisoft attended, and many commented the event was just as good as any industry trade show."

There were also numerous prizes up for grabs at the Expo, with a People’s Choice Award, an Industry Award and a Staff Award handed out to the best games within each year group.

Third year student Alliah Jarabelo, who worked as a Game Artist on People’s Choice Award winning title Blade Gunners, was full of praise for the event. Her team’s game took home a People’s Choice Award, as well as the highly coveted Staff Choice Award Flashy McFlash Face, awarded to the game that holds the biggest ‘wow’ factor.



As Alliah told us, "The Games Academy went all out this year for all teams that participated! It's offered an opportunity for students to show off their games to the public, especially on industry day.

“Helping to get our work recognised and being able to network with studios or recruiters, especially for those looking for jobs or advice, was amazing.”



And Alliah was also blown away by the games created by the rest of the student gaming community.

"My favourite part of the Expo was playing the games and seeing how much everyone has improved throughout the whole year”, Alliah explains.

“Also, recognising the faces of people who would constantly return to our booth to play our game with the excitement to play against their friends was awesome to see!"

You might also like