Lecturer: Games Programming
The majority of Kate's career has been spent in VFX, where she started as a junior systems administrator at The Moving Picture Company after finishing her undergraduate degree in 2003. From there, she progressed to R&D, in which capacity she has worked primarily at Framestore, developing tools for variety of applications, including: physical simulation of rigid and deformable objects, procedural generation of environment layouts and of hairstyles, and crowd editing. Her work has contributed to major motion pictures such as Paddington, Harry Potter and much of the Marvel Franchise.
Besides VFX, she has also spent time working in animation (Pixar) and games (EA/Criterion), and is a keen advocate for women in STEM, having participated in several schemes and events aimed at encouraging young people (and especially girls) to take an interest in science/technology.
Her role as a lecturer at the Games Academy (since September 2019) marks a transition from working in industry to helping others develop the core skills required to pursue a career in programming for graphical applications.