Lecturer: BA Game Development
Gareth is a veteran of the video games industry having spent some 25 years working as programmer, producer and business analyst with, and for, some of the largest, smallest and most innovative companies within the industry.
Gareth’s development experience is centred around his time at cult UK studio, Lionhead, working as a project lead on the ‘lost’ Black & White spin-off games, as engineering manager on Black & White II and as a consultant on both Fable I and Black & White I.
After Lionhead, Gareth moved into creative management consultancy establishing a creative consultancy business specialising in solving creative technology challenges as well as undertaking production, business and financial analysis for a wide range of corporate clients, before returning to creative technology through working for and with several start-ups (Mutators, Tangentix and Remode) including his own Strike Gamelabs & Hiaasen Entertainment.
Falmouth marks Gareth’s first full-time role in academia after long visiting appointments with Goldsmiths College (Creative Computing & Interactive Entertainment), Westminster University (Computer Science, Computer Games, Internet Technology, Pervasive Computing and Augmented Reality) and Plymouth University (Augmented Reality)