Research Supervisor

Gareth is a software engineer specialising in web development across the full-stack of frontend and backend development.

Over the past 30 years he has gained a wealth of experience as both a technical developer and project manager in multiple funded start-up and spin-out ventures as well as teaching at multiple universities in the UK.
Gareth works as an online tutor in User Experience Design at Falmouth University. He holds undergraduate degrees in Computer Science and Art History along with a postgraduate certificate in higher Education.


Contact details



Year Qualification Awarding body
2016 BA(Hons) Humanities with Art History Open University
2007 MBA Open University
2006 PG Cert in Technology Managment Open University
2005 PG Cert in Business Administration Open University
1993 MSc Intelligent Systems Plymouth University
1992 BSc(Hons) Computer Science Brighton Polytechnic

Research Interests

Research interests and expertise

My research interests stem from my previous professional activities. As a creative technologist, I am very experienced with solving solving problems with a variety of approaches, techniques and language and I am well versed in analysis, design and implementation. I'm also very used to working with creative clients that find requirements gathering a real challenge. As a business analyst, I have developed a strong interesting in building analytical models of business, systems and processes as well as financial models. Finally, as a veteran of multiple start-up companies, big and small, I have developed interests in many areas of business, not least through my MBA studies and corporate due diligence. I am particularly interested in marketing and marketing validation for start-ups, team building and team dynamics and start-up strategic planning and execution.

Research Topics

  • Artificial Intelligence
  • Business analysis and planning
  • Business strategies for start-up games companies
  • Creating re-usable technology
  • Developing bespoke technology for games
  • Gameplay development
  • Genetic programming
  • Indie games develop
  • Marketing for digital start-ups
  • music / audio technology for games
  • Optimising games
  • procedurally generated content
  • software as a service
  • Software development with off-the-shelf technology
  • software engineering
  • systems architecture


Areas of teaching

  • Online tutoring
  • Research supervisor

Courses taught

  • User Experience MA (online)

Business Engagement

Intellectual property

Patent number: 9367213 Method and apparatus for delivery of interactive multimedia content over a network
Abstract: A client device downloads an interactive multimedia content package, such as a video game, from a server across a network. The package includes executable code and a plurality of graphical asset files. A wrapper component is provided in the package, which provides an intermediate layer between the executable code and a runtime environment of the client device. The wrapper component restricts functionality of the interactive multimedia content package to provide a demonstration or trial mode, in particular having time limitations (e.g. a rental mode) or functional limitations regarding the assets and/or progress within the content by the executable code. The wrapper component may be removed or inactivated, thereby achieving a full or unlimited mode of the package.


Business start ups

2005- Present Gazcorp Limited
MD, Management consultancy business

2014-Present Banshee Bytes Limited
CTO, Video game development company

Professional Engagement

Independent professional practice

2014-Present CTO, Underzone, Strike Gamelabs
Technical director of Cornish SEIS-funded indie game company developing Underzone

2013-14 CTO, Remode Studio
Technical director of a Devon-based boutique video game and interactive media company making mobile and web-based games and entertainment products for a wide range of IP-holders

Jan 2012 - August 2013 Contract R&D Programmer, Tangentix
Technical consultant for an innovative digital game trial and delivery service

2011 Lead Programmer, Bloodforge, Microsoft Games
Responsible for technical delivery of Xbox title as part of Microsoft's 'Spring 2012' marketing campagin

2007-2010 Mutators Research
CTO / Strategy Director,  Goldsmith College-based research project and attempted commercial spin-off

2007 Investment Directions & Opportunities in the UK Computer Games Industry NESTA Investment
Co-author of strategic guide for NESTA