The MetaMakers Institute has been set up to undertake cutting edge Computational Creativity research, and to bridge the gap between theory and commercial practice.
Our aim is to hand over creative responsibility to software in arts and science projects, so that computers become our creative collaborators, rather than mere tools. We develop, combine and extend artificial intelligence techniques in order to build truly inspirational software, and we undertake philosophical enquiries into what it means for software to be creative. We are currently focused on automating aspects of game design, from advanced procedural content generation techniques, to the invention of entire digital games. We hope that this will democratise game design, show the true creative potential of software, and lead to surprising new forms of fun.
We are the metamakers, and our makers are sophisticated pieces of software built specifically to exhibit creative behaviours, produce artefacts of real cultural value and provoke debate. Our remit is to stimulate economic development through research, public engagement and commercialisation activities. We build software platforms that are ultimately designed for experimental research, but which can and will be commercialised through sales and/or automated consultation.
We are particularly interested in the democratisation of game design, so that people of all levels can produce fun and engaging games - with automated help, of course! Game design is an important 21st Century creative activity and digital games are rapidly becoming some of the most interesting art forms of our age. We study games in cultural contexts, in order to explore this fascinating area and inform our research into automated game design.
We are funded by grants from the European Commission and the UK Engineering and Physical Sciences Research Council (EPSRC). In particular, we hold an FP7 ERA Chair project entitled GRO – Games Research Opportunities and Research Excellence in Falmouth, project number 621403 (€2.4m). We also hold an EPSRC Leadership Fellowship, project number EP/J004049 (£1m), and are part of the new EPSRC Digital Creativity Hub, project number EP/M023265 (£4m), which is joint with the University of York, Goldsmiths College and Cass Business School. In addition, we have recently won a £10k competition for “Telling Tales of Engagement”, which we will be using on the ANGELINA project.